Bounding Box
From OMSIWiki
The bounding box is needed in the geometric data for the configuration of a vehicle.
Application
The bounding box is entered under "[boundingbox]" in the respective .bus-file or .ovh-file of a vehicle. It creates a cubical collision model around the vehicle which ensures that it can collide with the scenery and other objects.
Definition
The bounding box is made up as follows:
Requirementsn
- Width without outside mirrors in m of the vehicle to be simulated
- Length in m of the vehicle to be simulated
- Height in m of the vehicle to be simulated
Procedure
The bounding box is made of six values which are entered in one line each:
- Width
- Length
- Height
- Distance of the center of the bounding box from the origin of the local coordinate system on the width axis in m (x)
- Distance of the center of the bounding box from the origin of the local coordinate system on the length axis in m (y)
- Distance of the center of the bounding box from the origin of the local coordinate system on the height axis in m (z)
Note!
Many maps have at object transitions "invisible walls" where mainly low-lying vehicles get stuck. To avoid this, the height of affected vehicles can be reduced by one meter and the distance of the box to the origin on the z-axis can be increased by one meter.